On Day 4 of Advent of Code, we’re finding which rolls of paper forklifts can access, so we can get further into the North Pole base.

I model the diagram of rolls of paper as a boolean grid. A cell is true if it has a roll.

Finding adjacent positions

To find the adjacent positions, I add -1, 0, 1 to each coordinate, with proper bounds checking.

Here’s my FindAdjacentPositions():

static IEnumerable<bool> FindAdjacentPositions(bool[][] rollsOfPaper, int i, int j)
{
    for (int row = -1; row <= 1; row++)
    {
        for (int col = -1; col <= 1; col++)
        {
            var x = i + row;
            var y = j + col;
            if (x >= 0 && x < rollsOfPaper.Length
                    && y >= 0 && y < rollsOfPaper[x].Length)
            {
                if (x == i && y == j)
                {
                    continue;
                }

                var cell = rollsOfPaper[x][y];
                yield return cell;
            }
        }
    }
}

After that, the next step is filtering and counting the rolls with less than 4 neighbor rolls.

Filtering and counting

Here’s my final solution,

var rollsOfPaper = new bool[][]
{
    [ false, false, true, true, false, true, true, true, true, false,  ],
    [ true, true, true, false, true, false, true, false, true, true,  ],
    [ true, true, true, true, true, false, true, false, true, true,  ],
    [ true, false, true, true, true, true, false, false, true, false,  ],
    [ true, true, false, true, true, true, true, false, true, true,  ],
    [ false, true, true, true, true, true, true, true, false, true,  ],
    [ false, true, false, true, false, true, false, true, true, true,  ],
    [ true, false, true, true, true, false, true, true, true, true,  ],
    [ false, true, true, true, true, true, true, true, true, false,  ],
    [ true, false, true, false, true, true, true, false, true, false,  ],
};

var count = 0;

for (int i = 0; i < rollsOfPaper.Length; i++)
{
    for (int j = 0; j < rollsOfPaper[i].Length; j++)
    {
        if (rollsOfPaper[i][j])
        {
            var adjacents = FindAdjacentPositions(rollsOfPaper, i, j);
            if (adjacents.Count(roll => roll) < 4)
            {
                count++;
            }
        }
    }
}

Console.WriteLine(count);
Console.ReadKey();

static IEnumerable<bool> FindAdjacentPositions(bool[][] rollsOfPaper, int i, int j)
{
    for (int row = -1; row <= 1; row++)
    {
        for (int col = -1; col <= 1; col++)
        {
            var x = i + row;
            var y = j + col;
            if (x >= 0 && x < rollsOfPaper.Length
                    && y >= 0 && y < rollsOfPaper[x].Length)
            {
                if (x == i && y == j)
                {
                    continue;
                }

                var cell = rollsOfPaper[x][y];
                yield return cell;
            }
        }
    }
}

My goal is to use “functionalish” solutions, but two loops and an accumulator were so easy that I stuck with them.

Et voilà!

Advent of Code sharpens your coding skills. But coding is more than typing symbols fast. It’s also about teamwork, collaboration, and many skills I share in my book, Street-Smart Coding: 30 Ways to Get Better at Coding. That’s the roadmap I wish I’d known from day one.

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